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How to Play Winning Craps
Index:
- Come Bets
- Place Bets
- Buy Bets
- Dont Pass Line Bets
- Dont Come Bets
- Place to Lose Bets
- Lay Bets
- Big 6/8 and Field Bets
- Hardway Bets
- Proposition Bets
- Call Bets
Introduction:
The activity at a craps game can be very confusing to a novice player. Players throw chips to the dealer yelling what seems to be a secret code. “Give me a hard eight”, “C and E for a deuce” or “I’ll take a two-way yo”.
It’s easy to see why observers are mystified by this repartee, but many of these bets are ones that the knowledgeable craps player will not make. Many people play craps, but very few play it skillfully, and therein lies the difference between a game that wins a great deal of money for the house, but at the same time, treats the intelligent player very well.
Craps is one of the last bastions of true gambling. To understand the game it is important to first have a look at the table layout.
Table Layout:

Click for Full Size Image of Table
Important Terms:
Box man: is the craps table supervisor who sits between the dealers and directly behind the thousands of $’s worth of chips that the Casino keep on hand at each craps table.
Dealers: are the two people responsible for all bets made on their half of the table. Whenever you want to make free odds, place or lay a bet in a casino, you should give the money to the dealer at your end of the table and the dealer will make the bet for you.
Stickman: is the casino employee who calls out the dice rolls and returns the dice to the shooter. The stickman is also responsible for the placing of the proposition bets.
Marker Puck: is the plastic disk, which the dealers use to mark the “Point” on the craps table. It has two sides, one white and the other black. When the puck is turned so that the side with “off” (black side) is face up, then all free odds have no action on the following roll of the dice. This is also known as the “Come-out” roll
Possible Dice Combinations:
| Dice Total | Possible Combinations | Tot Combinations | Odds vs 7 |
| 2 | (1,1) | 1 | 6/1 |
| 3 | (1,2)(2,1) | 2 | 6/2 = 3/1 |
| 4 | (1,3)(3,1)(2,2) | 3 | 6/3 = 2/1 |
| 5 | (1,4)(4,1)(3,2)(2,3) | 4 | 6/4 = 15/10 |
| 6 | (1,5)(5,1)(4,2)(2,4)(3,3) | 5 | 6/5 = 12/10 |
| 7 | (1,6)(6,1)(2,5)(5,2)(3,4)(4,3) | 6 | 6/6 = 1/1 |
| 8 | (2,6)(6,2)(3,5)(5,3)(4,4) | 5 | 6/5 = 12/10 |
| 9 | (3,6)(6,3)(4,5)(5,4) | 4 | 6/4 = 15/10 |
| 10 | (4,6)(6,4)(5,5) | 3 | 6/3 = 2/1 |
| 11 | (5,6)(6,5) | 2 | 6/2 = 3/1 |
| 12 | (6,6) | 1 | 6/1 |
Craps Basics:
The game of Craps is played with a set of two perfectly balanced die with each dice having six sides numbered 1 through 6. The game is played by tossing the dice from one end of the table to the other. Make sure that both die hit the opposite side wall of the table. Payoffs are made based on the number combination displayed when the dice come to rest.
The inside walls of the table are covered with a serrated egg-carton like foam, designed to make the dice bounce around to assure randomness. Each throw of the dice is called a “roll”. Players take turns rolling the dice, clockwise around the table. The player rolling at any time is called the “shooter”.
When a “shooter” is given the dice, the stickman will offer the “shooter” five die. The “shooter” must select two and immediately throw them. You are only allowed to shoot if you make a bet on the “Pass Line” or “Don’t Pass Line”. The first roll is called the “Come Out” roll. This begins a new series of rolls by that “shooter” and lasts until they fail to make their “Point”. The dice are then offered to the next player to the left of the previous “shooter”.
As with any game in the casino cash must be exchanged for chips before you can play the game. To do this, it is a good idea to wait and ask for change between rolls of the dice, throw the money on the table and yell “Change”.
A new game in craps begins with the “Come Out” roll. On the “Come Out” roll the “Marker Puck” is located on the “Don't come” bar with the “Off” facing up. Bets on the “Pass line” or “Don’t Pass Line” are only allowed on the “Come Out” roll.

On the “Come Out” roll the following possibilities exist:
- If a 7 or 11 is rolled, all bets on the “Pass Line” wins, and all bets on the “Don’t Pass Line” lose. Winning bets are paid at even money.
- If a 3 or 12 is rolled, all bets on the “Pass Line” lose, and all bets on the “Don’t Pass Line” win. Winning bets are paid at even money.
- If a 2 is rolled, all bets on the “Pass Line” lose, and all bets on the “Don’t Pass line remain. The exception is tables that display “Don’t Pass 12”. On these tables 2 counts as a winner for “Don’t Pass Line” bets and 12 counts as a “Push”.
- If a 4,5,6,8,9 or 10 is rolled this number becomes the “Point”. The dealer will take the “Marker Puck” turn it over so the “on” faces up and place it on the number rolled. If the “shooter” rolls this number again before he rolls a 7 all “Pass line” bets win and all “Don’t Pass Line” bets lose. If the “shooter” rolls a 7 before the “Point” all “Pass Line” bets lose and all “Don’t Pass Line” win. All winning bets are paid out at even money.
This is the simplest form of the game. It’s a good idea to only play these bets until you are familiar with the game. When you feel comfortable with this part of the game, you are ready to progress to the rest of the bets available in Craps.
Free Odds:

Take a look at the table layout again. In most casinos, you’ll see a “Big 6 and 8” at the corner of the table. You see a large area to make “Field” bets. The “Hardways” and “Proposition Bets” virtually shout out to you with their dice diagrams. Forget all of them. They’re like billboards for bad bets, and the Casino would love you to make these bets on every roll.
The best bet on the craps table isn’t even printed on the table. The best bet on the table is the “Free Odds” that you get to place behind your “Pass Line” bet, “Don’t Pass Line” bet, “Come” bet and “Don’t Come” bet.
“Pass Line” bets are paid at even money. If you bet $10 on a shooter and he rolls a 6 as the “Point”, and he makes the 6, the dealer will pay you $10 for your “Pass Line” bet. The House Edge on this bet is 1.41%.
You can reduce this edge substantially by putting up “Free odds”; additional bets that get paid off at the true odds of the number rolled. On a 6 or 8 the “Free odds” paid is 12/10. On a 5 or 9 the “Free odds” paid is 15/10. On a 4 or 10 the “Free odds” paid is 2/1. These are the true odds against a 7.
Let’s say that you bet $10 on the “Pass Line”, and the shooter rolls a 4. The real odds of a 4 being rolled before a 7 is 2/1. The “Pass Line” bet pays 1/1. But if you take “Free Odds”, you will get paid 2/1 for your bet on “Free Odds”. By taking the “Free Odds”, you’ve reduced the House Edge on the “Pass Line” to less than one percent.
“Free Odds” are placed on the outside of the “Pass Line”, opposite your “Pass Line” bet. Most Casinos allow Double Odds on the “Free Odds” bet. If your “Pass Line” bet is $10, you are allowed “Free Odds” of $20 if double odds apply. Some casinos allow triple, quadruple or even quintuple odds on “Free Odds” to attract the players. A clever craps player will always take advantage of the maximum “Free Odds” that is allowed. Ask the Dealer what the maximum bet is that is allowed on “Free Odds”.
You may have noticed that “Free odds” of 12/10 are paid on a point of 6 or 8. This causes an interesting scenario. If your “Pass Line” bet is $15, you are allowed $30 of “Free Odds” if double odds apply. On a winning bet, you are paid $30 x 1.2 = $36 on your “Free Odds”. The casino doesn’t like dealing in small change. To avoid this they will allow bets of $50 on “Free Odds” in this situation. Your bet will now pay $50 x 1.2 = $60. Some casinos will allow “Free Odds” of $40 on a “Point” of 5 or 9, on a $15 “Pass Line” bet. They would rather pay $60 (Bet=$40) than $45 (Bet=$30). This is called taking Full Double Odds. It reduces the House Edge even further. I always play $15 on the “Pass Line”; even if the minimum bet allowed is $10. It allows me to take Full Odds.
| Combined House Edge on Pass line and Free Odds | |
| Free Odds | House Edge |
| No Odds | 1.41% |
| 1x | 0.85% |
| 2x | 0.61% |
| Full Double | 0.57% |
| 3x | 0.47% |
| 4x | 0.39% |
| 5x | 0.33% |
| 10x | 0.18% |
| 20x | 0.10% |
| 100x | 0.02% |
It is important to understand that while the casino has no advantage on the “Free Odds” bet you must risk more money than your original bet to win. The casino has no edge and your chances of winning or losing is 50/50. If you have a small bankroll a losing streak can quickly wipe you out if you risk taking maximum “Free Odds”. It is however the best chance you have of winning on the Craps table.
You may not remove “Pass Line” bets until they are resolved one way or another, but you may remove “Free Odds” bets at any time. This is because the Casino would prefer you not to take “Free Odds” bets in the first place. Don’t be tempted to remove your “Free Odds” bets.
Other Bets:
Come Bets:
Have you ever become bored waiting for your “Point” to be thrown and didn’t want to waste your money on the sucker bets to guarantee a money flow on every roll? If your answer is yes then the “Come Bet” is what you have been waiting for.

The easiest way to explain a “Come Bet” is by comparing it to a “Pass Line” bet with “Free Odds”. A “Come Bet” can be made at any stage of the game after a “Point” has been established, but a “Pass Line” bet with “Free Odds” can only be made on a “Come Out” roll. The “Come Bet” is made by placing your bet on the “Come Area” of the table. The minimum bet allowed is the same as the minimum allowed on the “Pass Line” bet.
The rest of the rules are the same. The payouts are the same (1/1). You win if a 7 or 11 is thrown, and you lose if a 2,3 or 12 is thrown on the first throw after placing your bet. Any other number becomes your “Point” for the “Come Bet”. The dealer will take your bet and place it in the appropriate “Place Bet” box. You are now allowed to take “Free Odds” on your “Come Bet”. The same rules and odds apply as with “Pass Line” bets and “Free Odds”. Once again it’s a good idea to take advantage of the maximum “Free Odds” allowed. The House Edge is the same as with “Pass Line” bets. “Free Odds” on “Come Bets” are placed by telling the dealer that you would like odds on your “Come Bet”. The dealer will take your “Free Odds” and place it on top of your “Come Bet”. They will place it slightly offset, indicating that the “Free Odds” bet is payable at the true odds.
There is a nuance to the “Come Bet” that the player should know about. If a “Point” is made and there are still active “Come Bets” on the table waiting for a different “Point” then special rules apply for the following “Come Out” roll. The “Come Out” roll will still apply to active “Come Bets”, but it will not apply to the “Free Odds” placed on the active “Come Bets”, unless the player requests to have the “Free Odds” working. Failure to do so will mean that if the “Come Bet” is made on the “Come Out” roll, only the “Come Bet” will be paid at odds of 1/1. The “Free Odds” will be returned to the player, unless they were called “Working”, in which case they are paid at the true odds. If a 7 is thrown on the “Come Out” roll, all active “Come Bets” loose, but the “Free Odds” are returned to the player unless they were called “Working”, in which case they are also lost. After the “Come Out” roll all “Come Bets” and “Free Odds” are automatically working.
As with “Pass Line” bets, “Come Bets” are not allowed to be removed until they are resolved. Once again the casino will allow you to remove the “Free Odds” on “Come Bets”. Don’t be tempted to do it. You will give the casino it’s edge back if you do it.
Place Bets:
Another way to bet multiple numbers at a craps game is to “Place” your bets. These bets can be made at any time. To place a bet, following the “Come Out” roll, simply tell the dealer you’d like to ‘place the six” or any of the other place numbers – 4,5,6,8,9 or 10 you would like to take.

Unlike the “Come” bet the dealer must take the chips from you and place the bets. In no situation can the player ever reach above the “Come Line”. It is the unofficial dividing line between the players and the dealers. The dealer places the chips on your number in a corresponding position to your playing position on the table, so they can easily identify which bet belongs to which player.
“Place” bets on 4,5,9 and 10 are made in multiples of $5 with a minimum of $5. “Place” bets on 6 and 8 are made in multiples of $6 with a minimum of $6.
| Place Payout and House Edge | |||
| Number | Payout | Real Odds | House Edge |
| 4 | 9/5 | 2/1 | 6.70% |
| 5 | 7/5 | 15/10 | 4.00% |
| 6 | 7/6 | 12/10 | 1.50% |
| 8 | 7/6 | 12/10 | 1.50% |
| 9 | 7/5 | 15/10 | 4.00% |
| 10 | 9/5 | 2/1 | 6.70% |
The high House Edge on 4,5,9 and 10 make these bets bad bets. The only “Place” bets that are worth considering are those on 6 or 8. If you have a $12 bet on “Place 6”, the dealer will ask you to give them $1 each time you win on 6. This enables them to pay you $15 and avoids a lot of small change.
Buy Bets:
Another way of getting the true odds is to “Buy” the numbers. When you “Buy” a number the house charges a 5% commission. Since Casinos only deal with $1 chips as the smallest denomination, the house will charge a minimum of $1 commission on a “Buy” bet. This implies that the smallest amount you should use to make a “Buy” bet is $20.

If you want to “Buy” the 4, you’d give the dealer $21. The dealer will take $20 and place it on 4. The bank collects $1. The dealer will place a plastic disk with the word “Buy” on your bet. This will remind the dealer that the bet must be paid at true odds.
The rationale behind a “Buy” bet is that you get paid the true odds, which lowers the house advantage. The commission however increases the house edge. Because you pay a 5% commission and get paid the true odds, the House Edge is the same for all numbers. It is 4.76%.
If you look at the table in the “Place” bet section you will see that it is better to “Place” 5, 6, 8 and 9. The “Buy” bet is a better option on numbers 4 and 10. The “Buy” bet carries a heavy penalty and is best ignored. Consider it only if you want to “Place” 4 or 10.
Dont Pass Line Bets:
Most craps players like to bet the “Pass Line”. But there is another bet on the table that offers the same edge, but is shunned by the vast majority. It’s a bet on the “Don’t Pass Line”, sometimes called the wrong bettor. On average only ten percent of players bet the “Don’t Pass Line”, despite the fact that offers the same 1.4% House Edge as the “Pass Line” bet.

The “Don’t Pass Line” can be an exciting bet. After the “Come Out” roll, the advantage is clearly with the wrong bettor. The bet is however frowned upon. You are betting against the shooter. Although your bet can’t affect the roll of the dice, some people see it as siding with the house. This is ridiculous as the house loses when you win on the “Don’t Pass Line.”
Another reason why people ignore the “Don’t Pass Line” bet is because it’s unlikely that you will win quickly on it. You are hoping for a run of “Seven-outs”. The bet can be a grind, but worth considering if no one is making his or her “Point”.
It’s not difficult to understand the “Don’t Pass Line” bet. It’s the exact opposite of the “Pass Line” bet. You loose if the “Come Out” roll is a 7 or 11. You win even money if the “Come Out” roll is 2 or 3. 12 is a push, except on a table that says “Don’t Pass 2”. In this case the 2 is a push and a 12 wins. After a “Point” has been established the “Don’t Pass Line” wins if a 7 is rolled before the “Point” and loses if the “Point” is rolled before a 7. All winning bets pay 1/1 on the “Don’t Pass Line”.
After the “Come Out” roll you are not allowed to remove your “Pass Line” bet. The “Don’t Pass Line” clearly has an advantage after the “Come Out” roll. That is why the casino will allow you to remove your “Don’t Pass Line” bet after the “Come Out” roll. Don’t be tempted to do it. The casino wants you to do it.
Just like the “Pass Line” bet you are allowed to take “Free Odds” on your “Don’t Pass Line” bet after the “Come Out” roll. However since the odds are in your favour after the “Come Out” roll, you lay odds instead of taking odds. It costs more money and the odds are the reverse of the “Pass Line”
| Free Odds on Pass Line and Don't Pass Line Bets: | |||
| Number | Possibilities | Point before 7 | 7 before Point |
| 4 | 3 | 2/1 | 1/2 |
| 5 | 4 | 15/10 | 10/15 |
| 6 | 5 | 12/10 | 10/12 |
| 8 | 5 | 12/10 | 10/12 |
| 9 | 4 | 15/10 | 10/15 |
| 10 | 3 | 2/1 | 1/2 |
Looking at the table above you will see that to Lay “Free Odds” on 4 or 10, you must bet $10 to win $5. On a 5 or 9 bet $15 to win $10 and on a 6 or 8, bet $12 to win $10. When you lay odds you must place it behind your “Don’t Pass Line” bet. This will show the dealer that the “Free Odds” must be paid at the true odds. Once again multiple odds can be laid.
| Combined House Edge on Pass line and Free Odds | |
| Free Odds | House Edge |
| No Odds | 1.40% |
| 1x | 0.83% |
| 2x | 0.59% |
| Full Double | 0.50% |
| 3x | 0.46% |
| 4x | 0.37% |
| 5x | 0.31% |
| 10x | 0.17% |
| 20x | 0.09% |
| 100x | 0.01% |
Laying “Free Odds” on the “Don’t Pass Line” has a small House Edge, but you have to bet more money than you can win. That makes it risky. When I decide to play the “Don’t Pass Line” bet I prefer to increase my original bet instead of laying odds after the “Come Out” roll. I’d rather bet $30 on the “Don’t Pass Line” bet instead of my normal $15. Once you’ve survived the “Come Out” roll, you are favoured to win.
Dont Come Bets:
“Don’t Come” bets are exactly the opposite of “Come” bets. You loose if a 7 or 11 is rolled on the next roll. You win if a 2 or 3 is rolled and push if a 12 is rolled. If table is “Don’t Come bar 2” then 2 pushes and 12 wins. Any other number becomes your “Don’t Come Point” and the dealer places your bet to an area above the “Place” bet boxes. If a 7 is rolled before your “Don’t Come Point” you win at even money, if not you lose your bet.

Once again you are allowed to “Lay Odds” after your “Don’t Come Point” is established. The odds are the same as odds on the “Don’t Pass Line”. The dealer will place your odds slightly off center on top of your “Don’t Come” bet.
Place to Lose Bets:

The “Place to Lose” bet is exactly the opposite of the “Place” bet. You are betting that a 7 will be rolled before the number you are betting on. The bet is placed on the number above the “Place” area boxes. Pass your money to the Dealer saying that you want to “Place to Lose” a number
| Place to Lose Bet Odds and House Edge: | |||
| Number | Payout | Real Odds | House Edge |
| 4 | 5/9 | 5/10 | 6.70% |
| 5 | 5/7 | 10/15 | 4.00% |
| 6 | 6/7 | 5/6 | 1.50% |
| 8 | 6/7 | 5/6 | 1.50% |
| 9 | 5/7 | 10/15 | 4.00% |
| 10 | 5/9 | 5/10 | 6.70% |
The only “Place to Lose” bets to seriously consider are those on 6 and 8 and at 6/7 odds it’s not a good bet.
Lay Bets:

The “Lay” bet is the opposite of the “Buy” bet. Once again it is the same as the “Place to lose” bet but the real odds are paid minus 5% commission. The dealer will take your bet minus the 5% commission, place it above the “Place Bet” area and put a plastic disc with the word “Lay” on it on your bet.
The rationale behind a “Lay” bet is that you get paid the true odds, which lowers the house advantage. The commission however increases the House Edge. Because you pay a 5% commission and get paid the true odds, the house edge is the same for all numbers. It is 4.76%.
The only “Lay” bets that gives a better House Edge than the “Place to Lose” bets are those on 4 and 10. But even they are considered bad bets, as you have to bet a large amount to get a small return.
Big 6/8 and Field Bets:

One of the most popular bets for inexperienced craps players is the “Field” bet. It seems like a good bet. The betting area occupies a large chunk of the layout at each end of the table. For the table minimum, a player can wager that 2,3,4,9,10,11 or 12 will appear on the next roll. Only a 5,6,7 or 8 will defeat the bet. A 2 or 12 pays 2 to 1, all other numbers pay 1/1.
If you take a closer look at the bet you will see that there are 16 possible combinations to win against 20 combinations to loose. This gives the house an edge of 5.56%, making it a very bad bet.

Another well advertised bet on the table is the “Big 6” and “Big 8” bets. Because the 6 and 8 are rolled so often, players mistakenly believe it’s a good bet. By placing these bets, the player is wagering that a 6 or 8 will be rolled before a 7 is rolled.
The catch comes with the Payout. “Big 6” and “Big 8” pays even money. The bets are exactly the same as the “Place to Win” bets on 6 and 8, which pays 14 to 12. “Big 6” and “Big 8” bets give the casino an edge of 9.09%. It’s a sucker bet, rather “Place” 6 or 8. The “Place” bet is not advertised, because the casino doesn’t want you to know this simple fact.
Hardway Bets:
The “Hardway” bets are very tempting bets at first. They can be made on 4,6,8 or 10. You are betting that the number will be rolled as a pair before a 7 or the number as a non-pair. Example “Hard 6” wins when (3-3) is rolled before 7 or any other combination that totals 6.

“Hard 6” and “Hard 8” pays 9 to 1, but has a House Edge of 9.10%.
“Hard 4” and “Hard 10” pays 7 to 1, but has a House Edge of 11.11%.
Betting the hardways is a very hard way to win.
Proposition Bets:
The bulk of the bad bets are “Proposition Bets”. They can be exciting because they offer a big Payday, but the actual payoff does not reflect the true odds. They are heavily advertised on the craps layout, via a large box in front of the stickman. Whenever one of these bets wins, a good stickman will invariably create a big stir, trying to entice bets from other less knowledgeable craps players. All “Proposition Bets” are betting that the number will be rolled on the following roll.

The worst bet on the craps table is one that actually sounds rather plausible, so some inexperienced players are tempted to place it. By making the “Any Seven” bet, players hope that the shooter will roll a 7 on the next roll. It seems reasonable, as there are six possibilities to roll a 7, more than any other number. The payoff however does not reflect the true odds. “Any Seven” pays 4 to 1, whilst the true odds are 5 to 1. The House Edge on this bet is 16.7%.

Wagers on 2 (Craps 2) and 12 (Craps 12) must be avoided as well. The payoff sounds very good at 30 to 1, but the real odds are 35 to 1. This gives the house an edge of 13.9%.

True odds on 3 (Craps 3) and 11 (Yo) are 17 to 1, but the casino only pays 15 to 1. The house once again has an edge of 11.1%.
The “Any Craps” bet sounds like fun. After all it is the name of the game, and the 2,3 and 12 are house numbers on the “Come Out” roll because it beats all “Pass Line” bettors. People hoping that a 2,3 or 12 will be rolled on the next roll place the bet. It pays 7 to 1 and a minimum bet of $2 is required. The true odds however are 8 to 1, giving the house an edge of 11.1%. Some “Pass Line” bettors make the “Any Craps” bet as insurance on their “Come Out” roll. They will bet $15 on the “Pass Line” and $2 on “Any Craps”. If a 2,3 or 12 is rolled, they loose $15 on the “Pass Line”, but win $14 on the “Any Craps” bet. This reduces the net loss to $1. Resist this reasoning. Each bet is independent of the other. Making two bets does not reduce the House Edge. It only exposes more of the player’s money, hastening their downfall.
Another popular bet is a “Horn Bet”. The player is betting that the next roll will be a 2, 3, 11 or 12. The minimum bet is $4 and must be made in increments of $4. It pays 30 to 4 on 2 and 12, and 15 to 4 on 3 and 11. The real odds are 35 to 4 and 17.5 to 4. The house has an edge of 12.5% on this bet.
One of the worst bets to make is the “Hop Bet”. There is no specific place on the table for these bets but the dealers will broker your bet if you ask. At any time you may bet on what the next roll will be, exactly. For example you can bet the next roll will be a 5 and 3. If you take two different numbers the payoff is 15 to 1 with a House Edge of 11.11%. If you take two of the same number, example 5 and 5, the payoff is 30 to 1, giving the house an edge of 13.89%. Note that there are already proposition bets for 1 and 1, 1 and 2, 5 and 6 and 6 and 6.
Call Bets:
There are various call bets that are allowed. Most involve proposition bets and should be avoided by the serious craps player. Here are some of the call bets that have not been mentioned previously.
Aces: Same as betting Craps 2.
Big Red: Same as betting Any Seven.
Box Cars: Same as betting Craps 12.
Buffalo: Bet made in units of $10. $2 goes on each of the Hardway bets and $2 goes on Any Seven.
C & E: Bet made in units of $2. $1 goes on Any Craps and $1 goes on Eleven (Yo)
High – Low: Bet made in units of $2. $1 goes on Craps 2 and the other $1 on Craps 12.
Little Joe: Same as betting the Hard 4.
Midnight: Same as betting Craps 12
Parlay: Increasing bet by double.
Press: Adding winnings to your bet.
Snake eyes: Same as betting Craps 2
Speedway: Bet made in units of $4. $2 goes on Craps 3 and $1 each on Craps 2 and Craps 12.
Three way craps: Bet made in units of $3. $1 goes on each of Craps 2, Craps 3 and Craps 12.
World bet: Bet made in units of $5. $1 goes on each of Craps 2, Craps 3, Any Seven, Eleven (Yo) and Craps 12.
Craps Superstitions:
Craps like all Casino games have created many superstitions. The following are a few of the more popular ones.
- When a dice leaves the table, the next roll will be a seven.
This might be avoided by making sure that the dealers give you the same dice for the next roll. This is why you’ll hear the shooter yell out: “Same Dice!” - When the dice hits someone’s hand, that roll will be a seven.
This is why you’ll hear so many people shouting: “Watch your hands!” Even the casino crew will shout this out and be careful of where they place their hands. Many a craps player has accused the casino of jinxing the roll by letting the dice hit a dealer’s hand. - When a good roll is in progress never throw money on the table to cash in while the shooter is shooting.
If the dice hit the new money the next roll will be a seven. - Never mention the number 7 when someone is rolling.
If you mention it, the next roll will be it. Generally, craps players will refer to seven as It, as in: “As long as It doesn’t show, everything will be alright!” Other craps players refer to the seven as the devil. “If that devil jumps up, we’re in trouble.” - Never open a table or be the first or only player at a table.
Dice are cold at a new table and have to be handled before they warm up. - A woman who has never rolled before will have a hot run first time out.
Female dice virgins are much sought after breed. - Men who have never rolled before will have a bad run.
Who said sexism doesn’t exist in craps. We prize virginity in our female rollers, but despise it in our males.
Although these superstitions have no factual base it’s a good idea to be aware of them. Gamblers are by nature very superstitious and saying or doing the “wrong” thing can upset the other players and create unnecessary arguments.
Betting Strategies:
Although there is no system that guarantees winning, you can improve your chances dramatically by concentrating on good bets and avoiding the bad ones. You need a sufficient bankroll to start with and it is important to know at any stage how much you are up or down. Craps is a fast game and you can’t afford to spend too much time counting your chips. I normally have a bankroll of $500 on a $10 minimum table. I start off with cashing in $300. I ask for $100 in $5 chips and $200 in $25 chips. I arrange the $5 chips in units of 5 and separate them with a $25 chip. This way you can see at a glance how much money you have on hand.
I use two systems when I play craps. The first is called the “Three Point Molly” System. I start of with making a $15 Pass Line Bet. When a Point is made I take full odds on the Pass Line. I now place $15 on a Come bet and once the Come Point is made I take full odds on that. Finally I take a $15 Come bet and take full odds on that as well. I now wait until one of the Come bets win and then repeat the Come bet of $15. I repeat the above steps until the Point is made or until a seven is rolled.
The other system I use is called the “Wrong Bettor” System. I place $30 on the Don’t Pass Line. After a Point is established I don’t lay odds on the Don’t Pass Line. I place $30 on the Don’t Come Line and repeat it once. At no stage do I lay odds. Once I have three bets, I wait for the Seven out.
You will never win a fortune at craps, but there is no other Casino game that matches the thrill of rolling the dice and making your point or rolling a seven when you are a wrong bettor. It’s a fast pulsating game that always attracts attention. Go ahead, be the focus of the attention and join the most exciting game in the Casino.
Craps Video Tutorial:
The following Video runs for more than 40 minutes. It explains the Basic Rules and demonstrates the "Three Point Molly" System
Video By PlayersNetwork.com
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